

Day 5 - 9.21.01
Today was the climactic
battle between the security robot and the DOKs. With a few new
weapons, the DOKs were able to finally destroy their enemy and
shut down the tractor beam.
With the Absolution free, TOM and Sara finally found out what
the distress signal was - "Trapped in tractor beam. Don't
come near."
...a lesson learned a little too late.
The ship sending the distress signal just powered up and left
before TOM and Sara could contact it. Another mystery left unsolved.
Screenshots? Who'da thunk?
Day 4 - 9.20.01
The DOKs are close to
destroying the trash compactor's tractor beam generator and saving
the Absolution. There's one problem - a large security robot stands
in the way. No single DOK can handle it. All three teams must
work together to get past him.
Today's game was a little too hard, even for me. My DOK was destroyed
very early on in the game. Maybe the rest of you will have better
luck.
Oh, and for you people having trouble getting the games to load,
this thread on the TDA message board might
be of use.
Yes. More screenshots (well, just a few) for your enjoyment.
Day 3 - 9.19.01
Another insanely short
episode. TOM was able to get the Absolution's reactor back online,
and can now survive a bit longer. The DOKs are getting closer
to saving Toonami by the minute. Again, if you're not playing
the games online (or are having trouble even getting them to load),
the story doesn't stand by itself that well.
Today's installment of the game, however, was the best so far.
Mazes, super-strong enemies and item collecting galore. I almost
lost my DOK twice! Tomorrow's the last level of the online game.
It's one that can't be missed.
What's a TDA feature without some screenshots?
Day 2 - 9.18.01
Today's episode was
a bit disappointing. Running less than a minute and a half, it
featured TOM repairing part of the Absolution while hearing about
the location of the Tractor Beam generator on the mysterious ship.
Hopefully the rest of the episodes aren't so reliant on the games
like this one.
Speaking of the game, todaty's installment was much harder than
the last. I lost all three of my helper DOKs! ;_;
I'm beginning to see the challenge that's in store for us in the
coming days.
...here are a few screenshots.
Day 1 - 9.17.01
Lockdown hit in full
force today with the first episode a full five minutes long! The
stage was set as Sara intercepted an unintelligable distress signal
nearby. To further investigate, TOM sent out his "new toys"
- the DOKs. They went in to get a closer look. It turned out to
be a trap, and before TOM could do anything, the Absolution was
trapped and held captive by a tractor beam from within the rubble.
All transmissions leaving the Absolution were blocked (with the
exception of the Toonami broadcast signal, of course). The DOKs
could no longer be controlled by TOM or Sara. Luckilly, TOM thought
of a way to have transmissions from Earth remotely control the
DOKs...and only we can save the Absolution.
The games this year are also a lot more advanced and involving.
Instead of small arcade-style games, the Lockdown ones are done
like RPGs...with real-time battles. Having a full-walkthrough
was a little disappointing though. These sort of games should
be explored fully.
...looking for screenshots?
Pre-show Ramblings
- 9.6.01
The Lockdown promos
have hit in full force. This time around, they're on at any time
on almost every channel with the financial backing from Nintendo
and their upcoming GameCube media blitz fueling it all.
The registration for "DOK Assignments" began earlier
this week. Go to Toonami.com to register yourself and join one
of the three teams. (go blue!)
Just taking a look at the promos, you can see all the effort put
into this special as compared to The Intruder. Lockdown's gonna
be BIG. Everything's much more detailed and better animated. Bigger
budgets, bigger specials. Take a look at the press release here.
...and now, on to the screenshots!